Professional · Android / Unity / 3D Experiences
Cere — AI Character Experiences
Interactive experiences created around Cere, an AI-powered 3D virtual character, alongside desktop tooling for the CereMeet ecosystem.
- Status
- Past role · 2022–2025
- Source
- Company work
- Period
- 2022 — 2025
- Role
- Android & Unity developer
01Interactive exhibit
An AI-powered 3D virtual character presented inside a mobile application built with Android and Unity.
02
Context & challenge
Virtual-character products need more than a 3D model: they need a usable application, clear interaction flows, stable integrations and interfaces that can be adapted to different users and business settings.
03
Approach
Separate the character experience from the business-specific presentation so the same core interaction could be adapted to different product and client contexts.
04
My role
Android developer (Apr–Sep 2022), then Android & Unity developer (Sep 2022 – Jan 2025) at Cerebrum Technologies.
05
What was delivered
Mobile & Unity experiences
Designed and implemented mobile application interfaces and interactive Unity experiences for Cere-related products.
Client-customised variants
Worked on client-customised application variants, with UI and application logic supporting tailored virtual-character interactions.
CereMeet Launcher
A cross-platform desktop launcher associated with CereMeet, built with Avalonia/.NET. The launcher source is public.
06
Status & outcome
Nearly three years of mobile, Unity and desktop delivery across Cere-related products and client contexts.
07
Attribution & publication notes
- Client and brand names are intentionally not shown pending confirmation of permission and exact scope.
- The visual treatment on this page is an original illustration; it does not reproduce Cerebrum product media or the Cere character.
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